Coding a Simulation

Let’s explore some more ideas about probability….

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Can we test this law using some coding?

ummmm….. probably?

Head on over to Scratch or Snap (if you want use your iPad)

You are going to try and design a coin flipper…. here are some helpful images.Screen Shot 2016-06-07 at 10.36.49 AM

You will need to design some costumes to allow your coin to change from heads to tails.

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Let’s get started and see where we end up.

We will be exploring the idea that experimental probability will eventually meet the theoretical probability.

Here is the code for a turbo flip option:

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YouTube tutorial by a fellow LKDSB teacher: Mr. Aspinall
https://youtu.be/k_75IT1Dkro

Vex Maze Runner Challenge

A Vex Robotics Challenge:

Navigate the Vex Field by coding your Robot.

  1. Your BB Bot must start on the Green mark in the middle (ish) of the field.
  2. Translate your BB Bot to three of the four outer green marks.
  3. Return to the starting position.

The winner will complete this course in the shortest amount of time.

You have 3 minutes to look at/take a picture/take a measurement of the field.  You will then return to class with your partner and plan the fastest route.  Discussion and debate is important.  How can you justify and explain which route will be the fastest?

You will be successful if:

  • you discuss and collaborate with your partner using clear math vocabulary (specific measures, angles, rotate, reverse etc.).
  • Problem Solve
  • Persevere
  • Communicate solutions
  • Have Fun!

(Fail) + (Try Again) = First Attempt in Real Learning